Online video

Virtual world
I also see the hit of Second Life, a three dimensional internet space owned by its citizens. 2 millions of people have already a second life. Second Life already provides employment. People are making money by designing virtual clothes for virtual characters. Isn't it mad? You can buy a fur coat or a Nissan car in this game. The problem is for me that it might dye of its own success : becoming a porn or industrial market.
Read more about this subject in two interesting articles :
- The profits of virtual insanity, The Guardian
- Making a living in second life, Wired News
A digital identity
Buying on the Internet, giving advice on products, sharing online DVDs on YouTube, virtual worlds, meeting websites... We leave footprints of our path on the Net thats why its necessary to be cautious. We are not hidden behind our computer, our image of our virtual double needs to be protected. Hobbies, advice and opinion are our digital genes according to Fred Cavazza, a famous blogger.
People don't realize they have a digital DNA which can be very profitable for companies.

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